If you enjoyed this essay, you should check out the author’s current project, Dynamicland[1]. It is a wonderful expression of what computing and interaction could be. Even the project website — navigating a physical shelf, and every part is hyperlinked — is joyful.
i wish i could say this looked interesting to me but it doesnt :(
c22 2 days ago [-]
Thanks, I'll pick out something else for your birthday then.
JadeNB 1 days ago [-]
> i wish i could say this looked interesting to me but it doesnt :(
Then, not to be snarky, why say anything?
dmazin 2 days ago [-]
I first read this essay more than a decade ago and it’s still the most influential and inspiring thing I’ve read for computers.
The premise is shockingly simple, and I still apply it: when designing an interface, think about how you’d do it if this was a book, not an interactive interface. That is, take visual design seriously. Only after that add interaction (or maybe don’t).
handfuloflight 2 days ago [-]
> think about how you’d do it if this was a book, not an interactive interface.
To add, think about what is being read and why in the context of what is being done.
sktrdie 2 days ago [-]
I was inspired by Bret's articles at a young age. Made be think of software more from a visual perspective. Even re-reading this article now, after many years, inspires me to think of possible ways we can improve building visual systems - thinking more from a designer's perspective; rather than an engineering one. And how far ahead his thinking was.
Even his imaginary "snapshot/example driven design tool" (described at the end of the article) seems quite intriguing and thought provoking. I wonder if with AI being so easily accessible nowadays, a retake on this tool can provide something that is actually usable and useful to people?
WillAdams 2 days ago [-]
Every time this sort of thing comes up, I go back to Altsys Virtuoso on my NeXT Cube and drawing strokes and regions and then working up custom PostScript code for strokes and fills --- and wishing that there was a way to put a text box on screen and get its contents, or have a slider or other input into a PS program.
1. https://dynamicland.org/
Then, not to be snarky, why say anything?
The premise is shockingly simple, and I still apply it: when designing an interface, think about how you’d do it if this was a book, not an interactive interface. That is, take visual design seriously. Only after that add interaction (or maybe don’t).
To add, think about what is being read and why in the context of what is being done.
Even his imaginary "snapshot/example driven design tool" (described at the end of the article) seems quite intriguing and thought provoking. I wonder if with AI being so easily accessible nowadays, a retake on this tool can provide something that is actually usable and useful to people?
Nodebox almost scratches that itch:
https://www.nodebox.net/
but the last time I tried it, I couldn't get the precision which my current project requires for output.